TIM to FIG Converter

Export retro game assets as FIG vector drawings online

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Simple Workflow

Upload TIM, pick FIG, download the result — the three-step process makes converting legacy formats effortless for anyone.

File Privacy First

Uploaded TIM images and converted FIG results are automatically purged — originals immediately, outputs within 24 hours.

PS1 Texture Extraction

Convert PlayStation 1 TIM sprites and textures to FIG for fan art, modding, game preservation, or retro gaming research.

How to convert TIM to FIG

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose fig or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your fig file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment) for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
FIG is the native file format of Xfig, a free vector graphics editor for the X Window System, originally written by Supoj Sutanthavibul at the University of Texas at Austin in 1985. The format uses a plain-text structure where each graphic object is described on one or more lines with numeric parameters specifying object type, coordinates, line properties, fill attributes, and depth ordering. FIG supports compound objects (groups), polylines, polygons, splines, arcs, ellipses, text strings, and imported bitmaps, each with configurable colors, line styles, arrow heads, and area fills. Files begin with a header line declaring the format version (currently 3.2), followed by a resolution specification and the object definitions. One advantage is exceptional simplicity — the entirely text-based format is trivially parsed, generated, and manipulated by scripts, making FIG popular as an intermediate format in automated diagram generation pipelines. The rich ecosystem of conversion tools is another strength: fig2dev exports FIG files to dozens of output formats including EPS, PDF, SVG, LaTeX picture environments, PSTricks, and TikZ. This made Xfig and FIG especially popular in academic and scientific communities, where authors generate publication-quality figures that integrate seamlessly with LaTeX documents. While graphical tools have evolved since the 1980s, FIG remains in use among researchers who value its scriptability, LaTeX integration, and well-documented format stability.
Initial release: 1985

Frequently Asked Questions

Why convert TIM to FIG?

TIM textures are locked inside PlayStation 1 game data. Converting to FIG lets modders, archivists, and artists work with those sprites freely.

What programs can open FIG?

Xfig is the native editor. Inkscape, LibreOffice Draw, and various Unix-based vector tools can import Xfig FIG drawings.

Is the conversion from TIM to FIG lossless?

Since FIG supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TIM image.

Is TIM to FIG conversion fast?

The process is fast — cloud-based processing handles TIM to FIG conversion in seconds for standard-sized images, even on slower connections.

Does Convertio support batch TIM to FIG conversion?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to FIG in a single run — no repeating steps manually.

What color depths does TIM support?

TIM supports 4-bit, 8-bit, 16-bit, and 24-bit color modes. Convertio processes all TIM color depths and outputs them as FIG.