TIM to TIFF Converter

Transform TIM images into lossless TIFF online

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Cloud Processing

Conversion runs on remote servers, so your computer stays fast. Even large TIM images are handled without slowing your device.

Private & Secure

Your TIM uploads are deleted right after conversion, and the TIFF output is removed from servers within 24 hours — your data stays safe.

Simple Workflow

Upload TIM, pick TIFF, download the result — the three-step process makes converting legacy formats effortless for anyone.

How to convert TIM to TIFF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose tiff or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your tiff file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment) for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
TIFF (Tagged Image File Format) is a flexible raster image format originally developed by Aldus Corporation (later acquired by Adobe) in October 1986 for desktop publishing and scanning applications. The format uses a tagged data structure where the image file header points to one or more Image File Directories (IFDs), each containing a set of tags that describe the image's dimensions, color space, compression, resolution, and other properties. This extensible architecture means TIFF can accommodate virtually any image type: 1-bit bilevel, grayscale, indexed color, RGB, CMYK, CIE L*a*b*, and beyond, at any bit depth from 1 to 64 bits per sample. TIFF supports multiple compression methods including none (uncompressed), LZW, DEFLATE, JPEG, and CCITT Group 3/4 fax compression, as well as multi-page documents, tiled storage for efficient random access to large images, and floating-point pixel values for HDR content. One advantage is professional-grade flexibility — TIFF handles the full range of image types encountered in publishing, prepress, medical imaging, geospatial analysis, and scientific research, where specialized color spaces and high bit depths are required. Lossless archival quality is another core strength: TIFF with no compression or LZW/DEFLATE preserves every pixel value exactly, making it the standard archival format for libraries, museums, and any institution that requires guaranteed long-term image fidelity. TIFF is supported by every major image editing, scanning, and publishing application across all platforms.
Developer: Aldus / Adobe
Initial release: October 1986

Frequently Asked Questions

Why convert TIM to TIFF?

TIM textures are locked inside PlayStation 1 game data. Converting to TIFF lets modders, archivists, and artists work with those sprites freely.

What programs can open TIFF?

Adobe Photoshop, GIMP, IrfanView, XnView, macOS Preview, and most professional publishing software handle TIFF without issues.

Is the conversion from TIM to TIFF lossless?

Since TIFF supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TIM image.

Is TIM to TIFF conversion fast?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution TIM images may take slightly longer.

Can I convert multiple TIM images at once?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to TIFF in a single run — no repeating steps manually.

What color depths does TIM support?

TIM supports 4-bit, 8-bit, 16-bit, and 24-bit color modes. Convertio processes all TIM color depths and outputs them as TIFF.

TIM to TIFF Quality Rating

4.0 (1 votes)
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