TIM to IPL Converter

Convert PlayStation sprites to IPL format online for free

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Cross-Platform Access

Whether you are on Windows, macOS, Linux, or mobile — TIM to IPL conversion is available from any connected device.

Quick Turnaround

Most TIM files convert to IPL within moments. Server-side processing ensures speed regardless of your device capabilities.

Retro Game Assets

TIM textures from classic PS1 titles become editable when converted to IPL — ideal for modders, artists, and archivists.

How to convert TIM to IPL

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose ipl or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your ipl file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment) for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
IPL (IPLab) is a scientific image format developed by Scanalytics (later acquired by BD Biosciences) for their IPLab scientific image analysis software, first released around 1988. The format was designed to store microscopy and scientific imaging data with the precision and metadata needed for quantitative analysis in biological and biomedical research. IPL files support multiple data types including 8-bit and 16-bit unsigned integers, 16-bit signed integers, and 32-bit floating-point pixel values, accommodating the wide dynamic ranges produced by fluorescence microscopes, CCD cameras, and other scientific imaging instruments. The format handles multi-dimensional datasets including Z-stacks (focal series through a specimen), time-lapse sequences, and multi-channel fluorescence acquisitions where each channel captures emission from a different fluorescent probe. IPL files include a header with image dimensions, data type, number of planes, spatial calibration (pixels-to-micrometers conversion), and acquisition metadata from the microscope system. One advantage is quantitative integrity: unlike photographic formats that apply gamma correction, compression, or color space transforms, IPL preserves the raw linear intensity values from the detector, ensuring that measurements of fluorescence intensity, optical density, or particle counts performed on the image data correspond directly to the physical quantities being measured. The format's role in the microscopy community is another practical consideration: IPLab was widely used in cell biology, neuroscience, and pathology labs throughout the 1990s and 2000s, and archived IPL datasets from published research remain scientifically valuable. IPL files can be read by ImageJ/FIJI, Bio-Formats, and ImageMagick.
Developer: Scanalytics
Initial release: 1988

Frequently Asked Questions

Why convert TIM to IPL?

PS1 TIM assets require specialized extraction tools. A IPL conversion puts those retro game textures into a universally editable format.

What programs can open IPL?

Specialized scientific imaging software handles IPL files. ImageMagick can process and convert IPL quantitative imaging data.

Will I lose image quality converting TIM to IPL?

The conversion keeps your image data intact — IPL does not introduce compression artifacts, ensuring the output matches the original closely.

How long does TIM to IPL conversion take?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution TIM images may take slightly longer.

Can I queue several TIM files for conversion?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to IPL in a single run — no repeating steps manually.