TIM to RAS Converter

Convert retro game assets to RAS format online for free

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Private & Secure

Your TIM uploads are deleted right after conversion, and the RAS output is removed from servers within 24 hours — your data stays safe.

Browser-Based Tool

No downloads or plugins needed — convert TIM to RAS directly in your web browser on any operating system or device.

Quick Turnaround

Most TIM files convert to RAS within moments. Server-side processing ensures speed regardless of your device capabilities.

How to convert TIM to RAS

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose ras or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your ras file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment) for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
RAS (Sun Raster) is a raster image format developed by Sun Microsystems for their SunOS and Solaris Unix workstations, dating to approximately 1982. Sun Raster files store 2D bitmap images with support for 1-bit monochrome, 8-bit indexed color (with a color map), 24-bit true color (BGR byte order), and 32-bit XBGR (with an unused alpha byte). The format uses a 32-byte header containing a magic number (0x59a66a95), width, height, bit depth, data length, raster type (indicating compression), color map type, and color map length, followed by the optional color map data and the pixel data. RAS supports three encoding modes: standard (uncompressed, with each scanline padded to a 16-bit boundary), byte-encoded (run-length encoded using a simple escape-code scheme), and RGB (uncompressed with RGB rather than BGR byte order). Sun Raster was the native image format for Sun's window system and later the OpenWindows desktop environment, serving as the standard format for screenshots, icons, backgrounds, and application graphics on Sun workstations throughout the 1980s and 1990s. One advantage is the format's representation of Unix workstation computing heritage: Sun Raster files from the SunOS/Solaris era document the visual culture of an important computing platform that drove advances in networking, multiprocessing, and graphics workstation design. The format's straightforward structure is another practical strength — the 32-byte header and simple encoding make RAS files easy to parse and convert, even with custom code. RAS files are supported by ImageMagick, GIMP, XnView, and other image processing tools.
Developer: Sun Microsystems
Initial release: 1982

Frequently Asked Questions

Why convert TIM to RAS?

TIM is a console-specific texture format unreadable by standard software. Converting to RAS opens it up for fan art, modding, or preservation.

What programs can open RAS?

GIMP, IrfanView, XnView, and ImageMagick open Sun Raster files. This format originated on Sun Microsystems Unix workstations.

Is the conversion from TIM to RAS lossless?

The conversion keeps your image data intact — RAS does not introduce compression artifacts, ensuring the output matches the original closely.

How long does TIM to RAS conversion take?

The process is fast — cloud-based processing handles TIM to RAS conversion in seconds for standard-sized images, even on slower connections.

Can I convert multiple TIM images at once?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to RAS in a single run — no repeating steps manually.

Can I extract TIM from PS1 game discs?

You need to first extract the TIM files from the game data using a ripping tool. Once extracted, upload the TIM files here for conversion.