This is the format that is used in the OpenGL and Microsoft DirectX development environment. It is used to store bitmap images of user interface environments and textures. It allows you to store information in compressed and uncompressed forms. It is used for texturing game models and storing entire textural arrays to create games and 3D-software applications. DDS is used to develop the latest-generation video game consoles. It makes it possible to compress texture blocks 'on the fly', which increases performance when you run the application.
Open XML Paper Specification (also referred to as OpenXPS) is an open specification for a page description language and a fixed-document format. Microsoft developed it as the XML Paper Specification (XPS). It is an XML-based (more precisely XAML-based) specification, based on a new print path (print processing data representation and data flow) and a color-managed vector-based document format that supports device independence and resolution independence.