This is the format that is used in the OpenGL and Microsoft DirectX development environment. It is used to store bitmap images of user interface environments and textures. It allows you to store information in compressed and uncompressed forms. It is used for texturing game models and storing entire textural arrays to create games and 3D-software applications. DDS is used to develop the latest-generation video game consoles. It makes it possible to compress texture blocks 'on the fly', which increases performance when you run the application.
Answer Wizard files are data files saved in the .aw format using an application developed by Microsoft. The Microsoft Answer Wizard Builder software is used to create these AW files, and this application can also be installed and used to open these .aw files.