TM2 to G4 Converter

Turn PS2 textures into G4 images for free online

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File Privacy First

Uploaded TM2 images and converted G4 results are automatically purged — originals immediately, outputs within 24 hours.

Simple Workflow

Upload TM2, pick G4, download the result — the three-step process makes converting legacy formats effortless for anyone.

Cloud Processing

Conversion runs on remote servers, so your computer stays fast. Even large TM2 images are handled without slowing your device.

How to convert TM2 to G4

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose g4 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your g4 file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
G4 is a monochrome image format based on the ITU-T Group 4 facsimile coding standard (Recommendation T.6), ratified by the CCITT in 1984 as an improvement over Group 3 for use on error-free digital networks like ISDN rather than analog telephone lines. G4 files contain 1-bit image data compressed using exclusively two-dimensional Modified Modified READ (MMR) coding, where each scanline is encoded as a set of differences (changing elements) relative to the line above it. By eliminating the one-dimensional coding fallback and the end-of-line synchronization markers required by Group 3, G4 achieves 20-50% better compression ratios on typical document pages while producing a simpler, more regular bitstream. The format is most commonly encountered as a compression method within TIFF files (TIFF compression tag 4), where it became the standard archival format for scanned documents in enterprise document management, government records, and legal imaging systems. G4 compression is specified at 200, 300, or 400 dpi depending on the scanning application, with 300 dpi being the most common for archival-quality document imaging. One advantage is exceptional compression efficiency for document content: G4's two-dimensional prediction exploits the strong vertical correlation in text and line art pages, typically compressing a 300 dpi letter-size page to 30-50 KB — roughly half the size of equivalent Group 3 encoding. The format's entrenchment in document management infrastructure is another strength — G4 TIFF is the mandated format for many government digital records systems, court filing systems, and corporate archives, supported by every enterprise imaging platform.
Developer: ITU-T (CCITT)
Initial release: 1984

Frequently Asked Questions

Why convert TM2 to G4?

TM2 textures exist only within PS2 game data. Converting to G4 extracts those assets into a standard format for modding or preservation.

What programs can open G4?

Fax software, IrfanView, and ImageMagick open Group 4 fax images. This compression standard is used in high-resolution fax and TIFF.

Will I lose image quality converting TM2 to G4?

The conversion keeps your image data intact — G4 does not introduce compression artifacts, ensuring the output matches the original closely.

Is TM2 to G4 conversion fast?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution TM2 images may take slightly longer.

Can I queue several TM2 files for conversion?

Yes — upload multiple TM2 files in one session and convert them all to G4 simultaneously. Batch processing saves time on repetitive tasks.