TM2 to G3 Converter

Turn TIM2 images into G3 images for free online

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Fast Conversion

TM2 to G3 processing completes in seconds for typical image sizes. Cloud infrastructure keeps turnaround times consistently short.

PS2 Asset Recovery

Extract PlayStation 2 TM2 textures as G3 images — ready for game modding, digital preservation, or creative reuse projects.

Batch Support

Upload multiple TM2 images and convert them all to G3 in one session — no need to repeat the process for each individual file.

How to convert TM2 to G3

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose g3 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your g3 file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
G3 is a monochrome image format based on the ITU-T Group 3 facsimile coding standard (Recommendation T.4), ratified by the CCITT in 1980 as the universal compression method for fax transmission over telephone networks. G3 files contain 1-bit (black and white) image data encoded using Modified Huffman (MH) one-dimensional coding, where each scanline is independently compressed by replacing runs of consecutive white or black pixels with variable-length codewords from a predefined Huffman table optimized for typical document content. The standard also defines an optional two-dimensional coding mode (Modified READ) that encodes each line as differences from the previous line, achieving better compression for pages with vertical redundancy. Standard G3 resolution is 204 pixels per inch horizontally and either 98 (standard) or 196 (fine) pixels per inch vertically, producing the characteristic slightly-stretched appearance of received fax documents. The encoding was carefully optimized for the real-time transmission constraints of 1980s modems operating at 2400 to 14400 bps, where encoding and decoding speed had to match the communication channel rate. One advantage is universal telecommunications compatibility: Group 3 encoding remains the mandatory baseline codec for every fax machine manufactured, ensuring that G3 image data can be transmitted to or received from any fax device worldwide. The format's efficiency for document content is another strength — the Huffman tables were statistically tuned to the run-length distributions found in business documents, and typical pages compress to under 30 KB. G3 files are supported by LibreOffice, ImageMagick, and fax server software.
Developer: ITU-T (CCITT)
Initial release: 1980

Frequently Asked Questions

Why convert TM2 to G3?

TM2 is a console-only format with no desktop viewer support. Converting to G3 frees PS2 assets for creative reuse and archival.

What programs can open G3?

IrfanView, GIMP, and fax processing software open G3 fax images. Linux command-line tools like g3topbm also handle this format.

Is the conversion from TM2 to G3 lossless?

Since G3 supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TM2 image.

How long does TM2 to G3 conversion take?

The process is fast — cloud-based processing handles TM2 to G3 conversion in seconds for standard-sized images, even on slower connections.

Can I convert multiple TM2 images at once?

Yes — upload multiple TM2 files in one session and convert them all to G3 simultaneously. Batch processing saves time on repetitive tasks.