TM2 to BMP Converter

Turn PS2 textures into BMP images for free online

Drop files here. 1 GB maximum file size or Sign Up
to
Facebook Amazon Microsoft Tesla Nestle Walmart L'Oreal

Private & Secure

Your TM2 uploads are deleted right after conversion, and the BMP output is removed from servers within 24 hours — your data stays safe.

Game Art Extraction

Convert TM2 textures from PS2 games into BMP for editing, archival, or fan projects — no console hardware required.

Fast Conversion

TM2 to BMP processing completes in seconds for typical image sizes. Cloud infrastructure keeps turnaround times consistently short.

How to convert TM2 to BMP

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose bmp or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your bmp file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
BMP (Bitmap) is a raster image file format developed by Microsoft for the Windows operating system, introduced with Windows 3.0 in 1990. The format stores pixel data in a straightforward structure: a file header specifying dimensions, color depth, and compression method, followed by an optional color palette and then the raw pixel array. BMP supports color depths from 1-bit monochrome through 4-bit and 8-bit indexed color to 16-bit, 24-bit true color, and 32-bit with alpha channel. Most BMP files store pixels uncompressed (BI_RGB), though optional RLE compression is available for 4-bit and 8-bit modes. Pixels are arranged in bottom-up row order by default, with each row padded to a 4-byte boundary. One advantage is absolute simplicity — the format has no complex encoding, filtering, or compression layers, making BMP files trivial to read and write programmatically in any language. This simplicity also means BMP images render with zero decoding overhead, useful in scenarios where decompression latency matters. The format's deep Windows integration is another strength: BMP is the native bitmap format for Windows GDI, clipboard operations, and device-independent bitmap (DIB) handling, ensuring first-class support across the entire Windows ecosystem. While BMP's lack of compression produces large files unsuitable for web use or storage-constrained environments, it remains widely used as an intermediate format in image processing, as a clipboard exchange format, and in embedded systems where decoding simplicity outweighs file size.
Developer: Microsoft
Initial release: 1990

Frequently Asked Questions

Why convert TM2 to BMP?

TM2 is a console-only format with no desktop viewer support. Converting to BMP frees PS2 assets for creative reuse and archival.

What programs can open BMP?

Microsoft Paint, Photoshop, GIMP, IrfanView, and virtually all Windows applications. macOS Preview and Linux viewers open BMP files too.

How accurate is TM2 to BMP conversion?

Since BMP supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TM2 image.

How quickly can I convert TM2 to BMP?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution TM2 images may take slightly longer.

Can I queue several TM2 files for conversion?

Absolutely. Add several TM2 images at once, set BMP as the output, and the converter processes them all in parallel for maximum efficiency.

How is TM2 different from TIM?

TM2 (TIM2) is the PlayStation 2 evolution of TIM, supporting higher color depths and more features than the original PS1 format.

TM2 to BMP Quality Rating

3.0 (1 votes)
You need to convert and download at least 1 file to provide feedback!