TM2 to XV Converter

Transform TM2 images into lossless XV online

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Quick Turnaround

Most TM2 files convert to XV within moments. Server-side processing ensures speed regardless of your device capabilities.

Simple Workflow

Upload TM2, pick XV, download the result — the three-step process makes converting legacy formats effortless for anyone.

Browser-Based Tool

No downloads or plugins needed — convert TM2 to XV directly in your web browser on any operating system or device.

How to convert TM2 to XV

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose xv or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your xv file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
XV is an alternate file extension for the VIFF (Visualization Image File Format) developed by Khoral Research as part of the Khoros scientific image processing environment, which originated at the University of New Mexico around 1990. The .xv extension and the .viff extension refer to the same underlying format — a container with a 1024-byte header encoding image dimensions, data type (from single-bit to double-precision float and complex numbers), color space, band count, and optional spatial location metadata, followed by color map data and pixel values. The XV extension became common on systems where Khoros was installed alongside other X Window System tools, and in some research communities .xv was preferred over .viff as a shorter alternative. Khoros itself was a pioneering visual programming system where scientists assembled image processing pipelines by wiring together processing nodes in a graphical canvas — an approach that predated and influenced similar environments in MATLAB, LabVIEW, and commercial remote sensing packages. One advantage of the VIFF/XV format is its ability to store data at scientific precision levels — floating-point and complex number pixel values preserve measurement accuracy that would be lost in photographic formats limited to 8-bit or 16-bit integers, making it valuable for spectral analysis, computational physics output, and satellite imagery. The multi-band architecture provides another strength, allowing a single file to hold dozens of spectral channels from multispectral or hyperspectral sensors without splitting data across multiple files. XV files are supported by ImageMagick and can be converted to modern image formats for visualization or publication.
Developer: Khoral Research
Initial release: 1990

Frequently Asked Questions

Why convert TM2 to XV?

PlayStation 2 TIM2 images need specialized tools to view. A XV conversion makes those game textures accessible in any modern application.

What programs can open XV?

The XV image viewer (Unix) displays XV thumbnails natively. ImageMagick and GIMP can import XV visual schnauzer thumbnail images.

Does TM2 to XV preserve quality?

Since XV supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TM2 image.

How quickly can I convert TM2 to XV?

The process is fast — cloud-based processing handles TM2 to XV conversion in seconds for standard-sized images, even on slower connections.

Can I queue several TM2 files for conversion?

Yes — upload multiple TM2 files in one session and convert them all to XV simultaneously. Batch processing saves time on repetitive tasks.

How is TM2 different from TIM?

TM2 (TIM2) is the PlayStation 2 evolution of TIM, supporting higher color depths and more features than the original PS1 format.