PALM to SGI Converter

Online PALM to SGI converter — fast and free

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Pixel-Perfect Output

Image data from your PALM file transfers to SGI with maximum accuracy. The converter prioritizes faithful reproduction of the source.

Remote Processing

Your device stays responsive while PALM files convert to SGI on dedicated cloud servers. All processing happens remotely.

Speedy Conversion

No long waits — PALM to SGI processing is optimized for speed. Your converted file is typically ready in just a few seconds.

How to convert PALM to SGI

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose sgi or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your sgi file right afterwards

About formats

PALM is a bitmap image format used by the Palm OS operating system, introduced in 1996 with the original Palm Pilot 1000. Palm bitmap files store raster images in formats optimized for the extremely constrained hardware of early Palm handheld devices — the original models featured a 160x160 pixel monochrome (2-shade) display, 128 KB of RAM, and a 16 MHz Motorola 68328 processor. The format evolved through several versions as Palm hardware improved: PalmOS 1.0 supported 1-bit monochrome, later versions added 2-bit (4 shade grayscale), 4-bit (16 shade), 8-bit (256 color), and eventually 16-bit (65536 color) direct color modes. Palm bitmaps use a simple header specifying width, height, row bytes, flags, and bit depth, followed by the pixel data which may use optional Scanline compression (a PackBits-like run-length encoding) or dense packing. The format also supports bitmap families — multiple versions of the same image at different bit depths bundled together, allowing the OS to select the best version for the current device's display capabilities. One advantage is the format's documentation of early mobile computing: Palm OS was the dominant handheld platform of the late 1990s and early 2000s, and Palm bitmap files from applications, games, and content of that era represent important artifacts of mobile computing history. The multi-depth bitmap family feature provides another notable design strength — a single resource could serve devices ranging from monochrome Palm Pilots to the 16-bit color Sony CLIE and Palm Tungsten. PALM bitmaps are supported by ImageMagick, pilot-link utilities, and Palm emulator tools.
Developer: Palm, Inc.
Initial release: 1996
SGI is the generic file extension for the Silicon Graphics Image format, also referred to by channel-specific extensions .rgb (3 channels), .rgba (4 channels), .bw (grayscale), and .int/.inta (16-bit variants). Developed by Silicon Graphics around 1986 for their IRIX operating system, the SGI format uses a 512-byte header followed by planar image data, where each color channel is stored as a complete plane rather than interleaved with other channels at each pixel. The header specifies a magic number (474), compression mode (0 for verbatim, 1 for RLE), bytes per channel (1 or 2), dimensionality (1 for scanline, 2 for image, 3 for multi-channel image), channel dimensions, pixel value range, and an 80-character image name. For RLE-compressed images, a table of offsets and lengths follows the header, allowing random access to individual scanlines without sequential decompression. Silicon Graphics workstations were the backbone of Hollywood visual effects, scientific visualization, flight simulation, and CAD/CAM industries throughout the 1990s, and the SGI format was the standard working format across these domains. One advantage is the format's robust design: the combination of scanline-addressable RLE compression, multi-channel support, 16-bit depth capability, and planar layout made it equally suitable for quick preview display and production rendering output. The format's association with the golden age of SGI-powered visual effects is another notable aspect — SGI files from this era represent production assets from landmark films and scientific visualizations. SGI images are supported by ImageMagick, GIMP, XnView, Photoshop (via plugin), and various 3D rendering and compositing applications.
Developer: Silicon Graphics
Initial release: 1986

Frequently Asked Questions

Why convert PALM to SGI?

Converting PALM to SGI lets you rescue images from vintage Palm OS devices — SGI works in virtually any image viewer or web browser available today.

What programs open SGI files?

Open SGI files with any image editor or viewer — Photoshop, GIMP, Paint.NET, IrfanView, or the built-in viewer on your operating system.

Where do PALM files come from?

PALM files come from vintage Palm OS devices like Palm Pilots and Handspring Visors. They store low-resolution bitmaps for tiny PDA screens.

Which platforms are supported?

Every platform with a modern browser works — Windows, macOS, Linux, ChromeOS, iOS, and Android all run the PALM to SGI converter perfectly.

How many files can I convert at a time?

You can upload and convert multiple PALM files to SGI in a single session. Each conversion processes in parallel for faster results.