This format is used for storing several types of bitmaps, including animations. MNG allows you to store lossy and lossless images with compression. This format provides you with more options than GIF for saving animated files while keeping the original image size.
This format is used to store images that have been divided into Y, U, and V color components. In this case, Y corresponds to brightness, and the variables U and V correspond to color information. This format is able to store more accurate color information than the RGB color space. The YUV Color System also allows you to store video files and save a particular sequence of images.