WMA to WAV Converter

Decode WMA to uncompressed WAV for audio editing

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

wma

WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
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wav

WAV (Waveform Audio File Format) is an uncompressed audio container jointly developed by Microsoft and IBM, first published in August 1991 alongside Windows 3.1. Built on the Resource Interchange File Format (RIFF), WAV stores audio data — most commonly as linear pulse-code modulation (LPCM) — together with metadata describing sample rate, bit depth, and channel count. This straightforward structure has made WAV the de facto standard for uncompressed audio on Windows and a universally accepted interchange format across virtually every operating system, audio editor, and media player in existence. CD-quality WAV files use 16-bit samples at 44.1 kHz stereo, while professional workflows routinely employ 24-bit or 32-bit float samples at rates up to 192 kHz. A major advantage is zero-loss fidelity: because standard WAV applies no compression, the stored data is an exact digital representation of the original recording, making it the preferred choice for mastering and archiving. WAV also supports embedded metadata through INFO and BWF chunks, enabling timestamping and production notes. The main trade-off is file size — one minute of CD-quality stereo occupies roughly 10 MB — and the 32-bit RIFF structure imposes a 4 GB limit, though RF64 removes that ceiling.
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Editor-Ready Audio

Decode WMA to WAV — the universal uncompressed format that every DAW, editor, and audio tool handles perfectly.

Precise Configuration

Set bit depth, sample rate, and channels during the WMA to WAV conversion to match your professional workflow exactly.

Secure Processing

WMA uploads are deleted immediately after conversion. WAV downloads are removed from our servers within 24 hours.

How to convert WMA to WAV

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose wav or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your wav file right afterwards

About formats

WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
Initial release: 1999
WAV (Waveform Audio File Format) is an uncompressed audio container jointly developed by Microsoft and IBM, first published in August 1991 alongside Windows 3.1. Built on the Resource Interchange File Format (RIFF), WAV stores audio data — most commonly as linear pulse-code modulation (LPCM) — together with metadata describing sample rate, bit depth, and channel count. This straightforward structure has made WAV the de facto standard for uncompressed audio on Windows and a universally accepted interchange format across virtually every operating system, audio editor, and media player in existence. CD-quality WAV files use 16-bit samples at 44.1 kHz stereo, while professional workflows routinely employ 24-bit or 32-bit float samples at rates up to 192 kHz. A major advantage is zero-loss fidelity: because standard WAV applies no compression, the stored data is an exact digital representation of the original recording, making it the preferred choice for mastering and archiving. WAV also supports embedded metadata through INFO and BWF chunks, enabling timestamping and production notes. The main trade-off is file size — one minute of CD-quality stereo occupies roughly 10 MB — and the 32-bit RIFF structure imposes a 4 GB limit, though RF64 removes that ceiling.
Developer: Microsoft and IBM
Initial release: August 1991

Frequently Asked Questions

Why convert WMA to WAV?

WAV is the standard uncompressed format for audio editing. Most DAWs and editors prefer WAV input for lossless editing and mixing workflows.

Does WMA to WAV improve quality?

No — WAV stores the decoded WMA audio without further compression, but it cannot restore data lost during WMA encoding.

How much larger will the WAV be?

WAV files are uncompressed — roughly 8-10 times larger than lossy WMA. A 5 MB WMA song can produce a 40-50 MB WAV.

What software opens WAV?

Every audio editor and DAW supports WAV — Audacity, Pro Tools, Logic Pro, FL Studio, Adobe Audition, and all media players.

Can I batch decode WMA to WAV?

Upload multiple WMA files and convert them all to WAV in one session — ideal for preparing audio for a production project.

WMA to WAV Quality Rating

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