WMA to RA Converter

Re-encode WMA as RealAudio for legacy streaming

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

wma

WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
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ra

RealAudio is a proprietary audio format developed by RealNetworks and first released in 1995 as one of the earliest technologies enabling real-time audio streaming over the internet. During the dial-up era, RealAudio was genuinely revolutionary — it let users listen to audio as it downloaded rather than waiting for the entire file, a paradigm shift when a three-minute song could take 30 minutes to transfer. The format evolved through multiple codec generations: early versions used low-bitrate speech codecs for 14.4 kbps modems, while later iterations (RealAudio 10, built on AAC) delivered near-CD quality. RA files support constant and variable bitrate encoding, adaptive multi-bitrate streaming, and buffering algorithms designed to minimize playback interruptions on unreliable connections. At its peak, RealPlayer was installed on hundreds of millions of PCs, and broadcasters like the BBC and NPR relied on RealAudio for online streams. A lasting technical contribution was the adaptive bitrate streaming concept that influenced later standards like HLS and DASH. Though supplanted by modern codecs, vast archives of RA content from early web radio still exist and need conversion for playback on current devices.
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Legacy Codec Switch

Move from Windows Media to RealAudio — serve both legacy streaming ecosystems.

Online Encoding

No RealAudio encoder needed — convert WMA to RA on our servers.

Multi-File Support

Convert WMA collections to RA at once for legacy library migration.

How to convert WMA to RA

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose ra or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your ra file right afterwards

About formats

WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
Initial release: 1999
RealAudio is a proprietary audio format developed by RealNetworks and first released in 1995 as one of the earliest technologies enabling real-time audio streaming over the internet. During the dial-up era, RealAudio was genuinely revolutionary — it let users listen to audio as it downloaded rather than waiting for the entire file, a paradigm shift when a three-minute song could take 30 minutes to transfer. The format evolved through multiple codec generations: early versions used low-bitrate speech codecs for 14.4 kbps modems, while later iterations (RealAudio 10, built on AAC) delivered near-CD quality. RA files support constant and variable bitrate encoding, adaptive multi-bitrate streaming, and buffering algorithms designed to minimize playback interruptions on unreliable connections. At its peak, RealPlayer was installed on hundreds of millions of PCs, and broadcasters like the BBC and NPR relied on RealAudio for online streams. A lasting technical contribution was the adaptive bitrate streaming concept that influenced later standards like HLS and DASH. Though supplanted by modern codecs, vast archives of RA content from early web radio still exist and need conversion for playback on current devices.
Developer: RealNetworks
Initial release: April 1995

Frequently Asked Questions

Why convert WMA to RA?

RA (RealAudio) was built for early internet streaming and remains required by some legacy media servers. If your infrastructure expects RealAudio, WMA files must be converted.

What programs can open and play RA files?

RealPlayer is the original client, but VLC, MPlayer, and some legacy streaming servers also handle RA. Most modern players support it through built-in codec libraries.

Is RealAudio higher quality than WMA?

Neither codec is superior by modern standards — both served early streaming needs. The choice depends entirely on which legacy platform or archive system you are targeting.

Are RA files still relevant today?

RA remains important for accessing older streaming archives and maintaining legacy media servers. Many radio broadcast archives from the late 1990s are stored in RealAudio.

Can I convert an entire WMA collection to RA at once?

Yes — upload multiple WMA files and convertio.co encodes each one to RealAudio simultaneously, which is ideal for migrating whole audio libraries to RA format.

WMA to RA Quality Rating

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