SMP to WAV Converter

Extract Turtle Beach SMP samples into standard WAV audio

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

smp

SMP is the native file format of SampleVision, a sample editing application developed by Turtle Beach Systems around 1990. SampleVision was among the first PC-based visual sample editors, letting musicians view waveforms on screen and perform cut, copy, paste, and loop-point editing — capabilities previously limited to expensive dedicated hardware samplers. The SMP format stores 16-bit mono PCM audio along with sampling-specific metadata: loop start and end points, sustain loops, release loops, and MIDI root note assignments. This made SMP files directly useful for creating and exchanging patches between hardware samplers via MIDI Sample Dump Standard (SDS) transfers, which SampleVision automated through its interface. A primary advantage was bridging the PC world with professional sampling hardware from Akai, E-mu, Ensoniq, and Roland — devices that had tiny screens and minimal editing tools. The format also supported common sample rates (22050, 44100 Hz) and brief text descriptions alongside audio data. Though Turtle Beach pivoted to gaming peripherals and SampleVision was discontinued, SMP files persist in vintage sample library archives and can be converted using SoX.
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wav

WAV (Waveform Audio File Format) is an uncompressed audio container jointly developed by Microsoft and IBM, first published in August 1991 alongside Windows 3.1. Built on the Resource Interchange File Format (RIFF), WAV stores audio data — most commonly as linear pulse-code modulation (LPCM) — together with metadata describing sample rate, bit depth, and channel count. This straightforward structure has made WAV the de facto standard for uncompressed audio on Windows and a universally accepted interchange format across virtually every operating system, audio editor, and media player in existence. CD-quality WAV files use 16-bit samples at 44.1 kHz stereo, while professional workflows routinely employ 24-bit or 32-bit float samples at rates up to 192 kHz. A major advantage is zero-loss fidelity: because standard WAV applies no compression, the stored data is an exact digital representation of the original recording, making it the preferred choice for mastering and archiving. WAV also supports embedded metadata through INFO and BWF chunks, enabling timestamping and production notes. The main trade-off is file size — one minute of CD-quality stereo occupies roughly 10 MB — and the 32-bit RIFF structure imposes a 4 GB limit, though RF64 removes that ceiling.
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Universal Compatibility

WAV works everywhere. Convert your SMP samples to the one audio format that every device and application supports.

Lossless Migration

Move Turtle Beach SampleVision audio into WAV — preserving the exact audio data in a modern, universally recognized container.

Cloud Processing

The conversion runs on our servers — no local software installs or codec configuration required.

How to convert SMP to WAV

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose wav or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your wav file right afterwards

About formats

SMP is the native file format of SampleVision, a sample editing application developed by Turtle Beach Systems around 1990. SampleVision was among the first PC-based visual sample editors, letting musicians view waveforms on screen and perform cut, copy, paste, and loop-point editing — capabilities previously limited to expensive dedicated hardware samplers. The SMP format stores 16-bit mono PCM audio along with sampling-specific metadata: loop start and end points, sustain loops, release loops, and MIDI root note assignments. This made SMP files directly useful for creating and exchanging patches between hardware samplers via MIDI Sample Dump Standard (SDS) transfers, which SampleVision automated through its interface. A primary advantage was bridging the PC world with professional sampling hardware from Akai, E-mu, Ensoniq, and Roland — devices that had tiny screens and minimal editing tools. The format also supported common sample rates (22050, 44100 Hz) and brief text descriptions alongside audio data. Though Turtle Beach pivoted to gaming peripherals and SampleVision was discontinued, SMP files persist in vintage sample library archives and can be converted using SoX.
Initial release: 1990
WAV (Waveform Audio File Format) is an uncompressed audio container jointly developed by Microsoft and IBM, first published in August 1991 alongside Windows 3.1. Built on the Resource Interchange File Format (RIFF), WAV stores audio data — most commonly as linear pulse-code modulation (LPCM) — together with metadata describing sample rate, bit depth, and channel count. This straightforward structure has made WAV the de facto standard for uncompressed audio on Windows and a universally accepted interchange format across virtually every operating system, audio editor, and media player in existence. CD-quality WAV files use 16-bit samples at 44.1 kHz stereo, while professional workflows routinely employ 24-bit or 32-bit float samples at rates up to 192 kHz. A major advantage is zero-loss fidelity: because standard WAV applies no compression, the stored data is an exact digital representation of the original recording, making it the preferred choice for mastering and archiving. WAV also supports embedded metadata through INFO and BWF chunks, enabling timestamping and production notes. The main trade-off is file size — one minute of CD-quality stereo occupies roughly 10 MB — and the 32-bit RIFF structure imposes a 4 GB limit, though RF64 removes that ceiling.
Developer: Microsoft and IBM
Initial release: August 1991

Frequently Asked Questions

Why convert SMP to WAV?

WAV is the universal uncompressed audio standard. Converting SMP to WAV makes your vintage samples playable in any editor or player.

What opens WAV files?

Everything — Audacity, VLC, Windows Media Player, Adobe Audition, all DAWs, and every operating system supports WAV natively.

Will quality be preserved?

WAV is lossless. Every bit of audio data from your SMP sample is preserved without any quality degradation.

Can I convert my entire SMP collection?

Upload all your SMP files and convert them to WAV in one batch — the most efficient way to migrate a legacy sample library.

Is the conversion secure?

SMP uploads are deleted right after processing, and WAV outputs are removed from servers within 24 hours.

Does this work on Linux?

Yes — the converter runs in any browser on any OS, including Linux, Windows, macOS, and mobile platforms.

SMP to WAV Quality Rating

4.5 (52 votes)
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