Storage format for images that can be used as graphic textures in 3D applications or computer games. It is also used in the CorelDRAW software as a Pantone Spot reference palette element for the purpose of applying colors to editable elements.
This format is used to store images that have been divided into Y, U, and V color components. In this case, Y corresponds to brightness, and the variables U and V correspond to color information. This format is able to store more accurate color information than the RGB color space. The YUV Color System also allows you to store video files and save a particular sequence of images.